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NARRATIVE& GAME

DESIGNER

SHOW REEL SHOW REEL

portfolio portfolio

who am i? who am i?

Hi! My name's Mattia

I've been writing and making games for the last half decade.

I was pulled into this world of interactivity by the Metal Gear Solid series, around half of Naughty Dog's entire game portfolio and the dangerously beautiful works on the souls series by FromSoftware.

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For as long as I could remember, the symbiosis between narrative and gameplay had meant a lot to me. The embedded meter I had when feeling pulled out of immersion by the story and game not connecting the way they should had me analyze games from the young age of 13; constantly looking for ways, methods and techniques to unify the two into a consistent flow that would lead into compelling gameplay experiences that had a message to say.

This journey had led me to leave my country, Malta, to pursue a degree in Game Design in London. On this journey, I've become fluent with multiple game engines, chief being Unreal Engine 5 - and I've become all too familiar with player psychology, always keeping that in mind when crafting single-player experiences that make people feel and think.

— my toolkit:

- UNREAL ENGINE 5

- C++ BLUEPRINTS

- BLENDER

- LUCID.IO

- TRELLO

- OBSIDIAN

- PREMIERE PRO

- AFTER EFFECTS

- PHOTOSHOP

Looking for collaboration?

LET'S TALK

Call or Whatsapp on:

+44 078 3270 4224

or drop me a line on:

info@mattiadarmanin.com
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